Tactical RPG Battle Prototype V1
Controls:
Move: WASD
Actions:
Sword: Space
Spell 1: U (Fire)
Spell 2: I (Shield)
Spell 3: O (Ice)
Spell 4: P (Void)
Welcome! This prototype represents my very first attempt at developing a game outside of tutorials, and it was created entirely by a solo developer (me!). It is a combat sandbox built to test the core mechanics of a battle system for a future RPG, see if it is fun enough to make a game.
The main platform is mobile (portrait mode), designed for easy, one-handed play wherever and whenever you like.
I was inspired by intense raid battles in MMORPGs (specifically FFXIV), adapting the real-time dodging to a structured, grid-based tactical system. Your challenge is to master fluid movement and precise timing to defeat the relentless Demon Lord.
As a solo developer tackling this for the first time, your honest and constructive feedback is the most valuable asset I can receive. I am actively seeking suggestions to learn and improve.
Thank you for trying out my first game prototype!

Comments
Log in with itch.io to leave a comment.
For a prototype, this was awesome, it has a lot of potential. Super fun.
The spells were a bit unintuitive for me. I just pressed whatever spell was available.
Used ice and shield the most.
Omg! Thank you very much for your feedback! I am glad you enjoy it, I took me a lot of learning and effort like I never imagine, but knowing someone thinks it's fun was worth it.